MODULE / DEFUSAL / 04

BOMBANANA Calculator module guide

Enter the equation result first, then read the new LED. Its color and the original parity determine the final digit.

By BOMBANANA! Wiki · Updated September 7, 2026 · Full-release guide

defusaleasyPublic rule table available

PROCEDURE

Defusal procedure

  1. 1

    Calculate and enter the original result.

  2. 2

    Wait for the accepted result to advance the panel, then read the new LED.

  3. 3

    Keep the odd-or-even state of the original result.

  4. 4

    Find the final digit and press its printed number, regardless of key position.

Answer firstNo LED yet? Start with the equation. The accepted result advances Calculator to its LED/parity lookup; the final digit is a separate input.

COMMUNITY TABLE

Second-stage digit — community table

Community-tested
LEDOriginal result oddOriginal result even
Red35
Green29
Blue01
Yellow70
Transcribed from the linked Whisper of the House Calculator guide, checked September 7, 2026; not independently playtested here. Use the original result’s parity and find the printed digit on the live keypad. If your manual differs, follow your game version.

Evidence record

Fixed Campaign appearances

The v1.0.0 reference lists these 2 fixed placements. Random slots and custom settings are not included.

BOMBANANA! PLAYER GUIDE

BOMBANANA Calculator: examples and troubleshooting

Use the public table for the final key, then check the examples or troubleshoot the stage that failed. Examples are illustrative; the table is community evidence, not an independently playtested manual.

Worked examples: the result is not the final digit

These are illustrative exercises calculated from the community table above, not recordings of tested runs. The LED in each row is the light observed after the arithmetic result has been accepted.

  • The first example ends on an odd digit (5), but the lookup still uses the even original result (18).
  • Zero is an answer to enter, not an instruction to skip the final key.
  • None of these examples tells you where the digit sits on your current keypad.
Example inputs and two separate actions
EquationFirst entryNew LED + original parityFinal digit
12 + 618Red + even5
20 − 713Blue + odd0
9 + 514Yellow + even0

Find the failed step before entering another number

Read the current panel first. A stage change is evidence that the previous input was used; a remembered number alone is not.

Calculator troubleshooting checklist
What you see or hearWhat to check
Equation still visible; waiting for a lightResolve and enter the arithmetic result first. The LED lookup follows that accepted entry.
A final digit was returned, but nobody retained parityRecover the original result from a reliable record or teammate; do not classify the final digit instead.
Correct table digit, unexpected errorCheck that the current LED and original parity were used, then compare the pressed key with its printed digit.
Two numbers in the voice channelLabel them “original result” and “final digit”; stop issuing actions until the active stage is clear.

Translate a digit into an action Blind can follow

Suggested routine: Deaf reports the display, Mute checks the manual branch and signals its result, and Deaf converts the selected digit into a live key location for Blind. A shuffled keypad makes “the normal number-five position” an unsafe instruction.

Do not make Deaf responsible for hearing Blind repeat the answer: Deaf cannot hear. Use Mute’s visible correction signal and Deaf’s observation of the panel to close the loop. Decide on those signals before playing; the developer does not mandate our suggested wording.

Practice Calculator in Levels 5 and 6

The v1.0.0 reference lists fixed Calculator slots in Levels 5 and 6. Level 5 pairs it with Color Slider and the Slider hazard; Level 6 adds Cable and uses Pressure. These are guaranteed module families in that reference, not every possible appearance through random slots.

If a walkthrough labels this “Level 3 math,” compare its version and visible loadout before using it. The cited full-release Level 3 has Cable and Color Slider. A search phrase alone cannot establish that the other guide describes the demo.

For an interruption drill, pause an example immediately after the first entry. On return, require the caller to identify the stage and retain the original parity before reading the LED. Score a missing field separately from a wrong arithmetic answer.