Steam Store and App API
OfficialhighGame identity, release details, platforms, languages, system requirements, screenshots, and full-release features.
CHECKED / 2026-09-03
PROVENANCE / SOURCE CONTROL
Trace the level data and module tables to specific pages, see what was checked, and distinguish public rules from suggested team routines.
By BOMBANANA! Wiki · Updated September 7, 2026 · Full-release guide
Game identity, release details, platforms, languages, system requirements, screenshots, and full-release features.
CHECKED / 2026-09-03
Release date, Campaign, Endless and Custom modes, and launch features.
CHECKED / 2026-09-03
Exactly three players, microphones, Server Browser and room codes, controller models, Steam Deck guidance, and the developer platform roadmap.
Its Linux statement conflicts with the live Steam store and current depots, which list only Windows and macOS. Platform availability is therefore reported source by source.
CHECKED / 2026-09-03
Names, displayed requirements, and a dated snapshot of global unlock rates for 23 achievements; blank requirements remain undisclosed.
CHECKED / 2026-09-07
Cross-checks for builds, pricing, platforms, and store metadata.
CHECKED / 2026-09-03
Structured data for 30 Campaign levels and 14 modules.
Unofficial data. Random slots identify difficulty pools, not the module selected in a particular run.
CHECKED / 2026-09-03
Level 9 timer, mistake limit, loadout, and Radio/Lamp fault timings.
Versioned unofficial data, not a current-build gameplay test.
CHECKED / 2026-09-07
Braille octave and active-light color as Piano lookup inputs.
The public entry does not publish the complete note mapping.
CHECKED / 2026-09-07
Community-published rule tables, module procedures, and three-player communication strategy.
An independent guide, not a developer manual. Verify exact tables against the current in-game state.
CHECKED / 2026-09-03
Level 6 timer, mistake allowance and fixed defusal/Chaos loadout.
Third-party versioned reference; not an independent in-game test.
CHECKED / 2026-09-07
Two-stage instruction and fixed Campaign appearances in Levels 5 and 6.
This reference does not publish the full LED/parity answer table.
CHECKED / 2026-09-07
Eight LED/parity outputs, arithmetic-to-LED transition and shuffled keypad guidance.
Community-published mapping; this review did not independently playtest all eight outputs.
CHECKED / 2026-09-07
Continuous pull-down mechanic and 16 fixed Campaign appearances, starting at Level 4.
No measured rise speed, warning percentage or safe unattended interval is established here.
CHECKED / 2026-09-07
Used only to document why demo and pre-release claims are stale.
Last updated June 29, 2026. Its release window, platforms, memory, price, and level count are outdated.
CHECKED / 2026-09-03
Copyright and independence: This is an unofficial player guide with no affiliation to Lefto Studio, TARK, Valve, or Steam. Game names, trademarks, and official screenshots belong to their respective owners. The wiki summarizes only the facts and community strategies needed for play, with links to original sources.
BOMBANANA! PLAYER GUIDE
Source checks establish what a linked page says. They do not establish that every rule was independently reproduced in the game. Read the scope and limits alongside each reference.
BOMBANANA! Wiki is an independent fan reference, not a developer manual. This revision uses AI-assisted drafting and source comparison to organize public facts, explain examples, and suggest team routines. The publisher name identifies this site; it does not claim a separate team of professional game testers.
The September 7 review checked the public pages linked for Level 6, Calculator, Slider, and the official role descriptions. It did not include a recorded in-game playtest. Worked examples are calculations from a labeled community table; recommended callouts are editorial suggestions, not developer requirements.
Use Steam and developer announcements for official release facts and advertised features. Use Steam’s achievement records for published achievement names and descriptions. The v1.0.0 fan database supplies detailed Campaign loadouts; its “data-backed” label does not make it an official source.
A community table supports only the mapping actually shown. A rising Chaos control does not need a hidden answer table. Where a defusal mapping is unavailable, the guide points to the current in-game manual instead of inventing missing cells.
These entries were rechecked individually. Older checked dates in the source register remain unchanged; the page’s update date does not mean every external source was reverified.
| Page | Evidence checked | What remains unverified |
|---|---|---|
| Level 6 | 3:30; three mistakes; Calculator, Cable, Color Slider; Pressure. | Any universally fastest order or patch behavior beyond the cited v1.0.0 reference. |
| Calculator | Two-stage instruction, fixed Levels 5–6, and the eight community LED/parity outputs. | Independent in-game reproduction of every mapping. |
| Slider | Continuous pull-down duty, fixed appearances and official role limitations. | Exact rise speed, warning percentage or safe unattended duration. |
| Privacy | The site’s analytics initialization and URL-based search implementation. | Provider-dashboard retention settings and jurisdiction-specific legal review. |
Compare game version, mode and platform before combining conflicting claims. A current store requirement and an older demo requirement can both describe their own context; they should not be merged into one full-release claim. Outdated entries are retained here to make that distinction visible.
To investigate a discrepancy, the useful evidence is the guide URL, game version, mode or level, exact module inputs, expected action, and observed outcome. A screenshot of the relevant manual row is stronger than an unexplained “wrong answer” report. Do not include room codes, account details, or other personal information in evidence you share.